Scene Diagram — Annotated Overview
Legend
Surface threshold
Fan vectors (angles)
Drip trail direction
Flow/causal arrows
Annotated region
Interpretation Notes:
Interpretation Notes:
• Pooled accumulation on carpet; porous surface reduces secondary spatter.
• Drip trail crosses threshold → direction toward smooth floor.
• On smooth floor, droplets disperse into a fan; elongated stains ≈ shallow angles.
• Fragment cluster (likely glass/ceramic) near dense spatter zone.
Threshold (metal → carpet)
Fan vector A ≈ 16°
Fan vector B ≈ 19°
Drip trail ≈ 25° (direction)
Primary pool (carpet absorption)
(low-velocity accumulation)
Glass/fragment cluster
Flow toward threshold
Transition to smooth surface → dispersion
Interactive SVG overlay with angles and labeled features. Resize the page — the overlay scales with the image.
Fan vector A angle ≈ 15.7°
Fan vector B angle ≈ 18.6°
Drip trail angle ≈ 25.3°